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Adam Bebko

Self Photo

Software Developer and Mixed Reality Researcher

I am a software architect and researcher based in Canada. I love to explore, develop, and research cutting edge innovations in technology, especially in the burgeoning augmented/virtual reality space. I code primarily in C# and Python, and am an expert in the Unity Game Engine as well as data analysis, with some experience in machine learning. In my spare time, I do a different kind of exploring, canoeing and hiking in the wildest areas I can get to.

Software Architecture

Software Architecture

I excel at creating and teaching others to make readable, scalable, maintainable, and testable code.

Game & XR Development

Game & XR Development

As a Unity expert, I love creating exciting experiences on a variety of platforms. I have experience creating multiplatform 2D, 3D, AR, VR, MR applications.

Consulting / Teaching

Consulting / Teaching

I love teaching and mentoring others. I have extensive experience designing large-scale systems, refactoring legacy code, and training devs in current best practices.