Adam Bebko
Software Developer and Mixed Reality Researcher
I am a software architect and researcher based in Canada. I love to explore, develop, and research cutting edge innovations in technology, especially in the burgeoning augmented/virtual reality space. I code primarily in C# and Python, and am an expert in the Unity Game Engine as well as data analysis, with some experience in machine learning. In my spare time, I do a different kind of exploring, canoeing and hiking in the wildest areas I can get to.
Software Architecture
I excel at creating and teaching others to make readable, scalable, maintainable, and testable code.
Game & XR Development
As a Unity expert, I love creating exciting experiences on a variety of platforms. I have experience creating multiplatform 2D, 3D, AR, VR, MR applications.
Consulting / Teaching
I love teaching and mentoring others. I have extensive experience designing large-scale systems, refactoring legacy code, and training devs in current best practices.